AudioVisual Networks and Home Automation
 
Goal
Systema Technologies aims at providing solutions for nomadic and home information access and delivery, especially for health, education and culture applications, setting and adopting the state-of-the-art and beyond of pertinent systems. Based on the company’s background knowledge and experience, a potential convergence of A/V technologies and user-centred content authoring and provision in the near future would result in considerable added value from future products and services in this value chain.
 
Experience/Expertise

Systema Technologies installs and delivers interactive TV services to hotels and large accommodation installations in Greece and provides systems and applications for personal and group protection. The company is an authorized reseller and systems integrator for the following companies:

    • TELESTE [Telecommunications equipment]
    • Apollo/ Crosspoint [Access Control]
    • Univel/ Securiton [Intrusion Alarm]
    • Ernitec, Teleste [CCTV]
    • Securiton [Fire Alarm]
At the same time, our research experience in highly challenging audiovisual applications for the disabled has taught us to give the outmost care to the end users learning needs and demands. Systema Technologies has developed a prominent new location awareness technology (GIM) for location detection in a restricted space through polling of the available Wi-Fi access points. It is our intention to merge GIM with mobile A/V streaming in order to design and develop a location-sensitive federated network of information provision for largely populated spaces such as museums, hospitals, exhibition sites, etc.
 
 
Showcases
Among the audiovisual networks showcases of our company, the following ones represent the most technologically advanced in the area:
 

PlayMancer

Expected at: 2011

PlayMancerintegrates a development platform, based on the Unity© games engine, with tools and mechanisms that allow interoperable binding, inclusion and access of existing, emerging and new multi-modal I/O devices. PlayMancer evaluation objectives include recording of interaction data aiming at making them available on a readable and standardized manner, thus enabling Health Care therapists to evaluate and better understand the status and evolution of the patients.

http:www.playmancer.com

 

MoveON

Expected at: 2010

MOVE-ON addresses the development of a multi-modal and multi-sensor helmet for motorcycle drivers. The project is aiming to produce an interface system adaptable to commercial motorcycle helmets plus to design a custom motorcycle helmet to ergonomically integrate the MoveOn environment. The project has been launched on November 1st 2006.

http://www.m0ve0n.net

 

HUMODAN

Date of Release: 2005

HUMODAN aims at designing, developing and setting up an innovative system for automatic recognition and animation of human motion in controlled environments. An example of application of such a system is to animate easily and realistically a virtual performer in a TV set starting from recorded images of a real player. Further applications like virtual reality immersive collaboration environments and real time immersive storytelling will also be investigated. Medical issues are also interesting in the project.

http://www.humodan.org

 

IMUTUS

Date of Release: 2005

IMUTUS is an interactive music tuition multimedia system for training users on traditional instruments, which do not possess a MIDI (Musical Instrument Digital Interface) output. Systema Technologies has developed a VR interface to view and control traditional musical instruments; the practicing environment is complemented by a 3D fingering viewer that is able to render fully navigable and dynamically created animations of a realistic model of the recorder and hands for any music piece, also providing the option to include suggested viewpoints and textual comments at predefined times.

www.exodus.gr/imutus

 

SYNENNOISI

Date of Release: 2005

SYNENNOISI is an educational platform integrating electronic linguistic resources of the Greek Sign Language (GSL), along with 3-D avatar and animation technologies in order to provide the means to construct and maintain educational material in GSL. The platform addresses to the deaf population in order to cover the presently enormous needs in respect to educational means and material as far as this specific group is concerned. A second user group the platform is addressed to, is the one of hearing learners of GSL as a second language.


http://leon.lesson.gr/synenoisi/

http://leon.lesson.gr/elearning/test.htm

 

LAB@FUTURE

Date of Release: 2005

LAB@FUTURE demonstrates the pedagogical theories of social constructivism, in combination and dialogue with the activity theory, focusing on expansive learning, within a mixed and augmented realities set-up. In the existing experiments of Fluid Dynamics, 3D Geometry, Environmental awareness, and Historical Educational walks, there are real objects that the teacher or student are able to interact with (e.g. PLC controlled torques), using special interface devices (in VR) or mobile devices for collaboration between distant places (e.g. between a school and a museum), in order to specify or carry out an experiment. Moreover, there are cases where real physical geometric objects are superimposed with virtual extensions to set, view and resolve mathematic exercises.


www.labfuture.net

www.labfuture.net/showcase/

 

MIRTH

Date of Release: 2005

MIRTH developed new and improved Musculo-skeletal Injury Reduction Training Tools for Health and safety estimation. The learning environment pertains VR human H-Anim standard models.

www.mirthproject.org
 
FP7 promising opportunities

In the new horizon of potential collaborations that will be nurtured by the upcoming FP7 programme, Systema Technologies is investing considerable resources in building new sound partnerships with pertinent industry stakeholders, established research centers, large companies and university departments.

Research directions towards A/V sensor networks, advanced metadata for content management, digital augmentation of local spaces enabling sensors, location awareness for Wireless Networks combining RF-ID tags, command and control interfaces, personalized and adaptive AI agents, and innovative modalities are of special interest to us.
 
Our clients/partners

Our clients comprise of hotels, museums, and research institutes, such as the European Community, the Greek Secretariat for Research and Technology, the Benaki Museum, the Athens Intercontinental Hotel, the Phoenix Best Western Hotel, the Semiramis Hotel e.t.c.

Our partners in the audiovisual sector include prestigious university departments and research institutes, such as the Institute of Software Technology and Interactive Systems TU Vienna (Austria), ARTEC Lab at the University of Bremen (Germany), ETH-Z (Switzerland), University of Nottingham, Open University (UK), National Broadcasting Corporation (ERT) among others.
 
Contact Person
Please address all your inquiries, questions or proposals to the following contact point:
 

Dr. Elias Kalapanidas, and Dr. Costas Davarakis
AudioVisual Networks and Home Automation
Systema Technologies S.A.
Offices: 6 Thomaidou str., GR 11525, Athens, Greece
Voice: +30210-6743243
Fax: +30210-6755649
Email: elias.kalapanidas@systema.gr, and costas@systema.gr

Web-site: www.systematechnologies.com
 
We are looking forward to hearing from you.
 
Head Office: 6, Thomaidou str, Gr-115 25 Athens, Greece
Tel.: +30 210 6743243 Fax.: +30 210 6755649 e-mail: systema@systema.gr URL: www.systematechnologies.com