Robotics, 3D, Virtual and mixed Reality
 
Goal
Systema Technologies aims at providing solutions for intelligent 3D visualization, especially for health and accessibility, education and culture applications.
 
Experience/Expertise

A technological advantage that Systema Technologies has acquired so far is the ease of developing 3D visualization applications in the areas of culture and tourism. Since 1994, the company is active in VR technologies, initially with desktop applications. Our last projects employ immersive environments, enabling individuals to experience the illusion of interacting with virtual worlds through HMDs, trackers, data gloves and haptic devices. Furthermore, the company has installed applications that merge real and virtual objects, thus constructing augmented and mixed realities, by allowing to the user to see virtual objects overlapping real ones. These last applications aim at learning fundamental issues of 3D geometry (stereometry), fluid mechanics, biology and history.

Another niche that we have invested a lot of efforts is VRML worlds and intelligent animated avatars accessible through innovative user interfaces.
 
Showcases
Among the 3-D/ VR showcases of our company, the following ones represent the most technologically advanced in the area:
 

MOBISERV

Date of Release: 2012

The MOBISERV platform will consist of the following:
o a physical robotic unit (PRU) which is an intelligent autonomous robot containing processing power, data storage capability, various sensors (including an adjustable camera), a machine learning/experience gathering/adaptation unit, a TFT touch screen of adjustable height and a speech synthesis and recognition interface,
o an optical recognition unit (ORU),
o wearable health supporting unit (WHSU) which will implement various functionalities such as monitoring of vital parameters etc, and
o a Smart Home Automation and communication unit (SHACU).

http://www.mobiserv.eu

 

HUMODAN

Date of Release: 2005

HUMODAN aims at designing, developing and setting up an innovative system for automatic recognition and animation of human motion in controlled environments. An example of application of such a system is to animate easily and realistically a virtual performer in a TV set starting from recorded images of a real player. Further applications like virtual reality immersive collaboration environments and real time immersive storytelling will also be investigated. Medical issues are also interesting in the project.

http://www.humodan.org

 

IMUTUS

Date of Release: 2005

IMUTUS is an interactive music tuition multimedia system for training users on traditional instruments, which do not possess a MIDI (Musical Instrument Digital Interface) output. Systema Technologies has developed a VR interface to view and control traditional musical instruments; the practicing environment is complemented by a 3D fingering viewer that is able to render fully navigable and dynamically created animations of a realistic model of the recorder and hands for any music piece, also providing the option to include suggested viewpoints and textual comments at predefined times.

www.exodus.gr/imutus

 

SYNENNOISI

Date of Release: 2005

SYNENNOISI is an educational platform integrating electronic linguistic resources of the Greek Sign Language (GSL), along with 3-D avatar and animation technologies in order to provide the means to construct and maintain educational material in GSL. The platform addresses to the deaf population in order to cover the presently enormous needs in respect to educational means and material as far as this specific group is concerned. A second user group the platform is addressed to, is the one of hearing learners of GSL as a second language.


http://leon.lesson.gr/synenoisi/

http://leon.lesson.gr/elearning/test.htm

 

LAB@FUTURE

Date of Release: 2005

LAB@FUTURE demonstrates the pedagogical theories of social constructivism, in combination and dialogue with the activity theory, focusing on expansive learning, within a mixed and augmented realities set-up. In the existing experiments of Fluid Dynamics, 3D Geometry, Environmental awareness, and Historical Educational walks, there are real objects that the teacher or student are able to interact with (e.g. PLC controlled torques), using special interface devices (in VR) or mobile devices for collaboration between distant places (e.g. between a school and a museum), in order to specify or carry out an experiment. Moreover, there are cases where real physical geometric objects are superimposed with virtual extensions to set, view and resolve mathematic exercises.


www.labfuture.net

www.labfuture.net/showcase/

 

MIRTH

Date of Release: 2005

MIRTH developed new and improved Musculo-skeletal Injury Reduction Training Tools for Health and safety estimation. The learning environment pertains VR human H-Anim standard models.

www.mirthproject.org

 

SHOPLAB

Date of Release: 2004

To the Startpage

SHOP-LAB revolves around the development of hybrid shop environments based on multimodal interfaces (and interspaces), which combine the virtues of real world shops with the additional value of digital technologies (enhanced realities) and services.

www.shoplab.info

 

 
FP7 promising opportunities

In the new horizon of potential collaborations that will be nurtured by the upcoming FP7 programme, Systema Technologies is investing considerable resources in building new sound partnerships with pertinent industry stakeholders, established research centers, large companies and university departments.

Research directions towards intelligent 3D animated cognitive environments, immersive educational settings and innovative modalities are of special interest to us.
 
Our clients/partners

Our clients comprise of educational institutes, museums, and research institutes, such as the European Community, the Greek Secretariat for Research and Technology, the Benaki Museum, Private High Schools, and the Greek Pedagogic Institute and the National Ministry of Education.

Our partners in the 3D/VR/MR sector include prestigious university departments and research institutes, such as the Institute of Software Technology and Interactive Systems TU Vienna (Austria), ARTEC Lab at the University of Bremen (Germany), Parallel Graphics (Ireland), Flexilution Gmbh (Germany), among others.
 
Contact Person
Please address all your inquiries, questions or proposals to the following contact point:
 

Ms Maria Nani, and Dr. Costas Davarakis
3D, Virtual and mixed Reality
Systema Technologies S.A.
Offices: 6, Thomaidou str., GR 11525, Athens, Greece
Voice: +30210-6743243
Fax: +30210-6755649
Email: maria.nani@systema.gr, and costas@systema.gr

Web-site: www.systematechnologies.com
 
We are looking forward to hearing from you.
 
Head Office: 6, Thomaidou str, Gr-115 25 Athens, Greece
Tel.: +30 210 6743243 Fax.: +30 210 6755649 e-mail: systema@systema.gr URL: www.systematechnologies.com